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Hollow Point Rounds skill affect on-perk weapons (including Knife, excluding 9mm Pistol(s)). Fallback skill affect damage of the 9mm Pistol(s) and all knives. Damage modification (passive + skills): Passive bonus and Machine Gunner skill affect on-perk weapons (including Knife AND 9mm Pistol(s)) or on-perk damage types.Tenacious (HP and armor amount multiplier) Tactician (weapon reloads resistant to slow-mo) Tactician (resistance to slow-mo, on swap, adds) Machine Gunner ( resistance to slow-mo, on firing) High Capacity Mags (extra mag ammo, of base value) Not only are you a direct counter to one of the most dangerous specimen, but you can point out weakened enemies and focus fire on them if you have the opportunity to.Īs you level up, you gain more opportunities to "reset" ZED time as they kill more enemies in it.ĭuring ZED Time, you reload perk weapons at full speed and switch perk weapons twice as fast.ĭuring ZED Time, you do 3% more damage with perk weapons and shoot 3x faster with all guns.Īctual Stats Eat Lead (extra mag ammo, of base value)įallback (weapon switch time, diminution) You have the unique ability to point out cloaked ZEDs, particularly Stalkers, and to point out the health of damaged ZEDs. Know what role you want to fulfill before heading out there.
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Your flexibility is your greatest strength, but also your greatest weakness. You do not fit into any specific role, but rather you're everywhere at once: crowd control, heavy hitter, even medic with the right guns. You are a jack-of-all-trades, as are your assault rifles and HE Grenades. Most assault rifles can decapitate most lesser ZEDs in one shot, so practice firing in slow, controlled bursts to minimize recoil and to save ammo reload when there's a moment so you can re-enter in top shape. Know how to manage both crowds and ammo you may run out of ammo when you least expect it, leaving you defenseless against a very angry horde. In contrast, assault rifles will not be able to hold their own against large ZEDs, forcing you to either gun them down with help or to run away and find a better position to fight in. Most assault rifles have a decent magazine size of 30, and will increase even further with some skills. Purchase includes a total of 13 previously available weapon bundles:Ģ brand new weapons released in the Fall Update!Īdditionally, the Killing Floor 2 Armory Season Pass will also include access to the upcoming Winter Weapon Bundle when released.Įach weapon bundle comes with 5 unique skin variants.Assault rifles are powerful enough to handle weaker ZEDs with minimal effort, and medium ZEDs with only some effort. The first armory season pass for Killing Floor 2 provides an all-access pass to the full collection of available weapons DLC - including all upcoming 2021 weapons to be released throughout the year! The armory season pass also offers the player a bulk discount compared to buying them individually.
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